![The developers of Immortals of Aveum sent most of their employees on unpaid leave](https://techieduniya.com/wp-content/uploads/2024/04/922af61d63de6ea58e76f959435e553a.jpg)
The developers of Immortals of Aveum sent most of their employees on unpaid leave.The developers of the magical shooter Immortals of Aveum from the Ascendant Studios team sent most of their employees on unpaid leave. Phoenix Labs engineer Chris Morness, who previously worked at Ascendant Studios, spoke about this .
According to him, the company left about 30 people without salaries. This is the second round of studio squeezes after layoffs in September 2023 – when the studio parted ways with about 45% of its employees after the failure of Immortals of Aveum .
![The developers of Immortals of Aveum sent most of their employees on unpaid leave](https://techieduniya.com/wp-content/uploads/2024/04/image-4-1024x457.png)
Morness’s words about the leave without pay at Ascendant Studios were confirmed by Polygon journalist Nicole Carpenter, but she could not confirm the exact number of those affected. The developers themselves do not comment on the information.
The total staff of Ascendant Studios before the layoffs numbered about 80-100 people.
The game director of Immortals of Aveum blamed a “busy year” and Baldur’s Gate 3 for the failure of the game
Immortals of Aveum was released on August 22 on PC, PS5 and Xbox Series X|S. The game was created on the Unreal Engine 5. The shooter received average ratings from players and the press. On Steam, the peak number of users did not exceed 751 people.
The title was released under the auspices of EA Originals – the publisher gives money for development, the studio takes the profits.