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Rainbow Six Siege uses a reputation system designed to eliminate toxicity but will still remain in beta because it doesn’t work as it should.
Ubisoft has confirmed that Rainbow Six Siege’s “Reputation System ,” which has been in beta for some time, will remain in this state because it isn’t yet working as intended. Simply put, it doesn’t behave consistently enough to be implemented as a full feature, which could lead to players being incorrectly “categorized” due to higher-than-expected reporting rates.
Ubisoft has confirmed that Rainbow Six Siege players are being automatically reported at a higher rate than normal. This means that players are being reported for verbal and textual infractions that may not have actually happened, which would put some players in the wrong “category” according to the reputation system.
When the reputation system was introduced
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The system was introduced in Rainbow Six Siege around the beginning of 2023 . Identifies unwanted, abusive, or negative communications or behavior and punishes a player by labeling them as a lower-than-desired competitor. This is a method of combating the toxicity that has been rampant in Rainbow Six Siege for many years.
Those on the lower end of the spectrum will be punished with reduced XP gains , limited matchmaking capabilities, and being forced to undertake “learning and reform opportunities.”
Let’s remember that Rainbow Six Siege recently achieved a new record of concurrent players on Steam after years , so Ubisoft has every incentive to continue to maintain and improve the game environment.