New city-building simulator combines Civilization and Cities: Skylines 2 : 2,500 years is a long time, especially if all this time you have to cope with crisis after crisis, trying to maintain the prosperity of your city and its inhabitants. This is exactly the task set by the new urban planning simulator Memoriapolis. Players will take care of a growing village that faces threats and grows again over four historical eras. Developers from 5PM Studio have shown off their upcoming project for the first time, and it looks pretty interesting.
New city-building simulator combines Civilization and Cities: Skylines 2 In the gaming world, we are used to seeing this scale usually in historical 4X strategies like the Civilization series or the recently released Millennia. Much less often, time periods are applied to something more intimate, for example, to a separate city or settlement.
In Memoriapolis, you take control of a tiny pioneer camp in the distant, foggy past. From here begins the expansion, covering four eras: Antiquity, the Middle Ages, the Renaissance and the Age of Enlightenment. Each brings with it new challenges and variations on game mechanics that can affect how and whether your city grows.
Urban development planning is not so much about micromanaging each individual decision and piece of land, as it is determined by the needs of your residents, the characteristics of the area and the chosen direction of development. For example, you won’t have to build roads yourself – they will grow organically, linking together the buildings and areas you place.
As the city grows, Memoriapolis promises to shift its focus to economic and political management. You have to make fateful decisions that will forever determine the fate of your subjects. Riots, strikes and even the Black Death can put the city at risk.
Memoriapolis doesn’t have an exact release date yet, but it will be released on Steam Early Access “soon.”