Elden Ring data miner has discovered alternate underground zones associated with a cut “cataclysm” system that would change the world map.Noted Elden Ring dataminer has released a lengthy video detailing alternate versions of some of the game’s vast underground areas. These zones appear to be related to the previous iteration of Elden Ring, which included more world map-altering “cataclysms” like the meteor that hits Limgrave.
Elden Ring’s vast underground areas such as Siofra and Ainsel are some of the coolest parts of the game, presenting meandering side stories among cross-sections of previous civilizations in Between-Earth. The dataminer video begins with an alternate version of Root under Laindell. The data the dataminer worked with included a rough sketch of what the area would look like on the world map, as well as a working mesh of the area that could still be activated in-game and explored.
The alternate Deep Root appears to be roughly the same as the final version, but features a chasm that runs northeast and ends with an elevator leading to the Sacred Snow Field area, the final part of the game. As the YouTuber points out, this could have been our original method of getting to the Snowy Field, or it could have happened in reverse, with Deep Root being discovered via an elevator from the surface. However, the deleted dialogue seems to hint at the former.
Another working underground area appears to be connected to the cut out cataclysm system that was featured in the video last year. At a certain point in Elden Ring’s development, FromSoftware planned for more map-altering natural disasters, like the meteor that falls after defeating Radan. Just as this meteor opens the way to Nokron, the Eternal City, these cataclysms would open up other areas.
The second working underground area corresponds to the location of Mogwyn’s Palace in the final game, directly below Radan and across the chasm from the Siofra River. The area is a deep bowl-shaped structure with a winding path along its sides leading to the bottom. It is possible that this is an extension of the crater reaching the surface, with unused cataclysm data indicating that a crater must have appeared at some point in the vast Radan Scourge of the Stars boss arena. The very bottom appears to be large enough to accommodate structures and exploration, or it could serve as another large boss arena.
The YouTuber suggests that this area could be connected to the existing boss Astel, who appears in other areas of the final game. An unused animation of Astel falling from the sky like a meteor was discovered by another dataminer, and Astel could theoretically be the meteor that forms the Kaelid carved crater, with players then descending down to fight him as a boss at the bottom of this alternate Mogwin.
This all sounds like a more logical way to get to Mogwin (or what will become Mogwin) than teleporting through the portal in the final game, but as with the alternate starting location previously discovered by the dataminer, the logic isn’t necessarily better. While the final version of Mogwyn’s Palace may not be as impressive, it is a compelling mystery that you first discover while exploring Siofra early in the game, and its full significance isn’t revealed until much later. Mogvin will also serve as our stop to access the upcoming Shadow of the Erdtree expansion.
The addition will be the largest that the studio has released. The release will take place on June 20