Starfield Gets New Update That Fixes Urgent Issues But May Break Some Mods
Starfield is getting a new update that fixes some pressing issues but may break some mods due to a major change Bethesda has made in this area.
Bethesda has released a new update for Starfield , which the developers describe as a hotfix and therefore mainly intended to correct some pressing issues but which could also block some mods , considering that it also introduces a major change on this front.
As reported by Bethesda, the fixes highlighted for this update to Starfield are as follows:
- Fixed an issue that could cause a stuck state when loading a save with Creations removed
- Fixed an issue with opening the Microsoft Store after using Quick Resume
- Improved the flow of purchasing credits when using the Steam Store
- Fixed an issue with Creation Store buttons while using Large Font mode
- Fixed an issue in Creation Kit when applying keywords to new folders
So far these are pretty standard fixes, addressing some specific issues that have emerged in the game.
The .ini file was the go-between
The most critical issue, however, is an additional addition made by Bethesda, reported in another message. As reported by the team, “With today’s update to the Starfield Creation Kit, we are also removing the ability to load Creations with modified .ini files ,” Bethesda explains.
Starfield Gets New Update That Fixes Urgent Issues But May Break Some Mods
A new hotfix has just been released for @StarfieldGame focusing on Creations!
✅ Resolved an issue that could cause an unresponsive state when loading a save with removed Creations
✅ Addressed an issue with opening the Microsoft Store after using Quick Resume
✅ Improved… pic.twitter.com/2ljG5JcV3w— Bethesda Game Studios (@BethesdaStudios) July 2, 2024
The team has noted that modifying the ini file in mods can cause more problems than benefits. “Removing this functionality will bring Creations in line with how they work in Skyrim,” with the team also investigating ways to fix mods already in use with modified ini files.
This has raised several questions in the community about the fate of these mods. Modifying the .ini file is in fact essential for some substantial changes, such as the ability to run Starfield at 60 fps even on Xbox Series S , so we await any developments on the matter.
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