Many players of Elden Ring: Shadow of the Erdtree complain about the last boss, even though they beat it

Many players of Elden Ring: Shadow of the Erdtree complain about the last boss even though they beat it

Many players of Elden Ring: Shadow of the Erdtree are complaining about the last boss of the DLC, which they consider unfun despite having beaten it.

Elden Ring: Shadow of the Erdtree can be unforgiving , as advancing through the Shadowlands is no walk in the park. However, it seems that many did not enjoy the final battle , even though they beat it. They simply considered it “unfun” and “unbalanced”.

Now pay attention, because naturally from here on out we will have to talk about the last boss of Elden Ring: Shadow of the Erdtree. If you don’t want to have any spoilers, don’t read any further and live happily.

Problems

Elden Ring: Shadow of the Erdtree seems to have been well liked, despite the discussions about the difficulty, as you can also read in our review . However, there is no shortage of criticism even from those who have finished it. In particular, Radahn, Consort of Miquella, the final boss, left a bitter taste in the mouth of more than someone .

The discussion arose from Let Me Solo Her’s post on the difficulty of the same . The hero who defeated Malenia countless times had more than a few difficulties with Radhan and, despite having beaten him, seems not to have appreciated him much. The problem is that it is considered unbalanced, between excessive combos and having to beat it without making any mistakes:

“He’s not a fun boss. The Consort is simply a mess. The leeway given to the player to execute his actions is incredibly small. I doubt I’ll ever go back to him in a new game.”

“The Consort is the only time in history where I’ve actually changed my build. And not because it was hard, but because it wasn’t fun.” Some say its second phase is the real problem:

“The second phase is probably one of the worst things FromSoftware has made in a long time. Saying it can be defeated doesn’t make it a fun boss.”

“This is the worst boss they’ve ever designed. It’s excruciating and boring to fight. The first phase is okay , and if they’d just made subtle additions to the second it would have been awesome. But they didn’t.”

For some the problem is the readability of his moves: “Radahn is visually a big AoE soup so poorly balanced even at level 20 Scadutree, I’m surprised it’s actually something designed by FromSoftware.”