Would there be any way to make Elden Ring easier? According to the creator, Hidetaka Miyazaki, lowering the difficulty significantly makes no sense and would simply destroy the game.
We don’t think we’ll surprise anyone when we say that FromSoftware tends to make difficult games, especially when it comes to soulslikes. However, wouldn’t it be possible to cater to a certain segment of players and lower the difficulty of Elden Ring , the company’s most recent great success?
According to Hidetaka Miyazaki, head of FromSoftware and director of Elden Ring, the answer is simply no .
Miyazaki’s words on the difficulty of Elden Ring
In an interview with The Guardian , Miyazaki discussed how the high difficulty is not only integral to the video game’s design, but is also one of the reasons it has achieved success.
“If we wanted the whole world to play this game, we could have lowered the difficulty further and further . But that wasn’t the right approach,” he said.
Elden Ring: Shadow of the Erdtree – Launch Trailer
“If we had taken this approach, I don’t think the game would have been as successful as it has been, because the sense of achievement players get from overcoming these obstacles is a key part of the experience. Lowering the difficulty would deprive the game of this joy and, in my opinion, destroy the game itself .”
In any case, it must be remembered that difficulty and accessibility are two different elements and Miyazaki has previously stated that he is not at all against working on accessibility and it is something that the company is examining in relation to future projects.
Speaking of raising the difficulty instead of lowering it, Elden Ring has just weakened two strategies widely used by players to beat bosses .