Nothing is real, everything is permissible… even bad games : the Assassin’s Creed saga is not only made up of great adventures, but also of titles with a less than sharp hidden blade. Follow us to discover 5 of the worst according to Metacritic and let us know if you agree.

In this ranking from worst to best we have not included games released only on smartphones, because frankly they were rather irrelevant. So let’s start with Altair’s Chronicles , which has a very unflattering 58 average on Metacritic.

Assassin’s Creed Altair’s Chronicles

Prequel to the first Assassin’s Creed released in 2008 on Nintendo DS, Gameloft’s title saw the famous assassin engaged in the search for an artifact known as the Chalice, but the adventure was very little fascinating on the narrative front.A very basic level design, far from the freedom offered by the forefather of the saga, was the basis of a playful recipe between hack n slash, stealth and parkour. Between an AI of the enemy soldiers that is far from developed and the limitations of the gameplay, it is not surprising that the game has not left its mark, despite having a graphic sector with some good intuition in its wake.

Assassin’s Creed Chronicles Russia

With an average of 62 in the Xbox One version, Chronicles Russia is the third chapter of the Chronicles genre , and puts players in the shoes of Nikolai Orelov, former protagonist of the comic The Fall. Very valid in terms of artistic direction, because it took up the tones of Russian propaganda in the twentieth century, the title gave way due to a level design that was anything but convincing and evident problems related to the use of some weapons.Taking up the sniper rifle meant having to eliminate the enemies in the correct sequence and without pauses, under penalty of almost certain game over. Furthermore, due to the compartmentalized environments, getting out of range of the alert guards was very easy indeed.

Assassin’s Creed Bloodlines

Arriving on PSP in 2009, Assassin’s Creed Bloodlines has an average of 63 on Metacritic and once again called us to play as Altair, now head of the order of assassins. Between some twists and the love story with Maria, the adventure also managed to intrigue fans.Unfortunately, the repetitiveness of the missions and the necessary compromises linked to the breadth of the game world, which in no way could reach the heights reached on PS3 and Xbox 360, were only part of the limits of the experience.

Assassin’s Creed II Discovery

Also arriving in 2009, but on Nintendo DS, Discovery is a spin-off of the Assassin’s Creed game considered by many to be the best of the saga . Unfortunately, the adventure by Griptonite Games, with its average of 69 on Metacritic, has not even reached the qualitative peaks of Ezio Auditore’s main journey from Florence.In any case, the events of Discovery were focused precisely on the Italian assassin, who went to Spain to help his companions there, persecuted by the Spanish Inquisition, and essentially by the Templars. Frustrating stealth sections, lazy level design and overly easy combat prevented this side-scrolling action platformer from making its mark.

Assassin’s Creed III Liberation

Originally released only on PS Vita in 2012, Liberation is set in Louisiana , at the end of the French and Indian War. The assassin Aveline de Grandpré went down in history as the first female protagonist of the saga, and was at the center of an overall successful adventure, with an average of 70 on Metacritic. One of the major peculiarities of the game concerned the possibility of changing costumes and with it actions and abilities that could be performed.Unfortunately, the narrative sector was unable to make the most of the potential of the setting, and between the revisable enemy AI and the limping animation sector, the title was unable to find space in the Olympus of the best Assassin’s Creed .